1 write to Setters
Microsoft.Maui.Controls (1)
VisualStateManager.cs (1)
606 Setters = new ObservableCollection<Setter>();
30 references to Setters
Microsoft.Maui.Controls (28)
Handlers\Items\iOS\TemplatedCell.cs (2)
255 for (var setterIndex = 0; setterIndex < state.Setters.Count; setterIndex++) 257 var setter = state.Setters[setterIndex];
Handlers\Items2\iOS\TemplatedCell2.cs (2)
164 for (var setterIndex = 0; setterIndex < state.Setters.Count; setterIndex++) 166 var setter = state.Setters[setterIndex];
RadioButton\RadioButton.cs (6)
582 checkedVisualState.Setters.Add(new Setter() { Property = OpacityProperty, TargetName = CheckedIndicator, Value = 1 }); 583 checkedVisualState.Setters.Add( 590 checkedVisualState.Setters.Add( 597 checkedVisualState.Setters.Add( 607 uncheckedVisualState.Setters.Add(new Setter() { Property = OpacityProperty, TargetName = CheckedIndicator, Value = 0 }); 609 uncheckedVisualState.Setters.Add(
Shell\BaseShellItem.cs (2)
401 selectedState.Setters.Add(new Setter 408 normalState.Setters.Add(new Setter
TitleBar\TitleBar.cs (4)
453 activeVisualState.Setters.Add( 462 inactiveVisualState.Setters.Add( 568 visualVisibleState.Setters.Add( 578 collapsedState.Setters.Add(
VisualStateManager.cs (12)
40 foreach (var setter in state.Setters) 103 foreach (Setter setter in group.CurrentState.Setters) 113 foreach (Setter setter in target.Setters) 624 foreach (var setter in Setters) 626 clone.Setters.Add(setter); 663 if (Setters.Count != other.Setters.Count) 667 for (var i = 0; i < Setters.Count; i++) 668 if (!Setters[i].Equals(other.Setters[i])) 681 for (var i = 0; i < Setters.Count; i++) 682 hash = (hash * 43) ^ Setters[i].GetHashCode();
Microsoft.Maui.Controls.Compatibility (2)
iOS\CollectionView\TemplatedCell.cs (2)
220 for (var setterIndex = 0; setterIndex < state.Setters.Count; setterIndex++) 222 var setter = state.Setters[setterIndex];