1 write to _stateProperty
Microsoft.Maui.Controls (1)
Interactivity\PropertyCondition.cs (1)
22 _stateProperty = BindableProperty.CreateAttached("State", typeof(bool), typeof(PropertyCondition), false, propertyChanged: OnStatePropertyChanged);
5 references to _stateProperty
Microsoft.Maui.Controls (5)
Interactivity\PropertyCondition.cs (5)
95 return (bool)bindable.GetValue(_stateProperty); 104 bindable.SetValue(_stateProperty, newState); 110 bindable.ClearValue(_stateProperty); 117 var oldState = (bool)bindable.GetValue(_stateProperty); 126 bindable.SetValue(_stateProperty, newstate);