1 write to _stateProperty
Microsoft.Maui.Controls (1)
Interactivity\PropertyCondition.cs (1)
20 _stateProperty = BindableProperty.CreateAttached("State", typeof(bool), typeof(PropertyCondition), false, propertyChanged: OnStatePropertyChanged);
5 references to _stateProperty
Microsoft.Maui.Controls (5)
Interactivity\PropertyCondition.cs (5)
87 return (bool)bindable.GetValue(_stateProperty); 96 bindable.SetValue(_stateProperty, newState); 102 bindable.ClearValue(_stateProperty); 109 var oldState = (bool)bindable.GetValue(_stateProperty); 118 bindable.SetValue(_stateProperty, newstate);