2 writes to Points
Microsoft.Maui.Controls (2)
Shapes\PolyBezierSegment.cs (2)
10 Points = new PointCollection(); 16 Points = points;
16 references to Points
Microsoft.Maui.Controls (15)
Shapes\GeometryHelper.cs (5)
145 for (int bez = 0; bez < polyBezSeg.Points.Count; bez += 3) 147 if (bez + 2 > polyBezSeg.Points.Count - 1) 151 Point pt1 = matx.Transform(polyBezSeg.Points[bez]); 152 Point pt2 = matx.Transform(polyBezSeg.Points[bez + 1]); 153 Point pt3 = matx.Transform(polyBezSeg.Points[bez + 2]);
Shapes\PathGeometry.cs (8)
145 for (int bez = 0; bez < polyBezierSegment.Points.Count; bez += 3) 147 if (bez + 2 > polyBezierSegment.Points.Count - 1) 150 var pt1 = new PointF((float)(polyBezierSegment.Points[bez].X), (float)(polyBezierSegment.Points[bez].Y)); 151 var pt2 = new PointF((float)(polyBezierSegment.Points[bez + 1].X), (float)(polyBezierSegment.Points[bez + 1].Y)); 152 var pt3 = new PointF((float)(polyBezierSegment.Points[bez + 2].X), (float)(polyBezierSegment.Points[bez + 2].Y));
Shapes\PolyBezierSegment.cs (2)
19 /// <summary>Bindable property for <see cref="Points"/>.</summary> 21 BindableProperty.Create(nameof(Points), typeof(PointCollection), typeof(PolyBezierSegment), null);
Microsoft.Maui.Controls.Compatibility (1)
Tizen\Extensions\GeometryExtensions.cs (1)
137 PointCollection points = polyBezierSegment.Points;