2 writes to Points
Microsoft.Maui.Controls (2)
Shapes\PolyBezierSegment.cs (2)
10
Points
= new PointCollection();
16
Points
= points;
16 references to Points
Microsoft.Maui.Controls (15)
Shapes\GeometryHelper.cs (5)
145
for (int bez = 0; bez < polyBezSeg.
Points
.Count; bez += 3)
147
if (bez + 2 > polyBezSeg.
Points
.Count - 1)
151
Point pt1 = matx.Transform(polyBezSeg.
Points
[bez]);
152
Point pt2 = matx.Transform(polyBezSeg.
Points
[bez + 1]);
153
Point pt3 = matx.Transform(polyBezSeg.
Points
[bez + 2]);
Shapes\PathGeometry.cs (8)
145
for (int bez = 0; bez < polyBezierSegment.
Points
.Count; bez += 3)
147
if (bez + 2 > polyBezierSegment.
Points
.Count - 1)
150
var pt1 = new PointF((float)(polyBezierSegment.
Points
[bez].X), (float)(polyBezierSegment.
Points
[bez].Y));
151
var pt2 = new PointF((float)(polyBezierSegment.
Points
[bez + 1].X), (float)(polyBezierSegment.
Points
[bez + 1].Y));
152
var pt3 = new PointF((float)(polyBezierSegment.
Points
[bez + 2].X), (float)(polyBezierSegment.
Points
[bez + 2].Y));
Shapes\PolyBezierSegment.cs (2)
19
/// <summary>Bindable property for <see cref="
Points
"/>.</summary>
21
BindableProperty.Create(nameof(
Points
), typeof(PointCollection), typeof(PolyBezierSegment), null);
Microsoft.Maui.Controls.Compatibility (1)
Tizen\Extensions\GeometryExtensions.cs (1)
137
PointCollection points = polyBezierSegment.
Points
;