2 writes to Value
Microsoft.Maui.Controls (2)
Interactivity\PropertyCondition.cs (1)
51
Value
= s_valueConverter.Convert(Value, Property.ReturnType, minforetriever, null);
Interactivity\Trigger.cs (1)
52
((PropertyCondition)Condition).
Value
= value;
7 references to Value
Microsoft.Maui.Controls (7)
Interactivity\PropertyCondition.cs (5)
51
Value = s_valueConverter.Convert(
Value
, Property.ReturnType, minforetriever, null);
103
bool newState = (newvalue ==
Value
) || (newvalue != null && newvalue.Equals(
Value
));
124
bool newstate = (newvalue ==
Value
) || (newvalue != null && newvalue.Equals(
Value
));
Interactivity\Trigger.cs (2)
44
get { return ((PropertyCondition)Condition).
Value
; }
47
if (((PropertyCondition)Condition).
Value
== value)