2 writes to Value
Microsoft.Maui.Controls (2)
Interactivity\PropertyCondition.cs (1)
49 Value = s_valueConverter.Convert(Value, Property.ReturnType, minforetriever, null);
Interactivity\Trigger.cs (1)
50 ((PropertyCondition)Condition).Value = value;
7 references to Value
Microsoft.Maui.Controls (7)
Interactivity\PropertyCondition.cs (5)
49 Value = s_valueConverter.Convert(Value, Property.ReturnType, minforetriever, null); 95 bool newState = (newvalue == Value) || (newvalue != null && newvalue.Equals(Value)); 116 bool newstate = (newvalue == Value) || (newvalue != null && newvalue.Equals(Value));
Interactivity\Trigger.cs (2)
42 get { return ((PropertyCondition)Condition).Value; } 45 if (((PropertyCondition)Condition).Value == value)