2 writes to Value
Microsoft.Maui.Controls (2)
Interactivity\PropertyCondition.cs (1)
51 Value = s_valueConverter.Convert(Value, Property.ReturnType, minforetriever, null);
Interactivity\Trigger.cs (1)
52 ((PropertyCondition)Condition).Value = value;
7 references to Value
Microsoft.Maui.Controls (7)
Interactivity\PropertyCondition.cs (5)
51 Value = s_valueConverter.Convert(Value, Property.ReturnType, minforetriever, null); 103 bool newState = (newvalue == Value) || (newvalue != null && newvalue.Equals(Value)); 124 bool newstate = (newvalue == Value) || (newvalue != null && newvalue.Equals(Value));
Interactivity\Trigger.cs (2)
44 get { return ((PropertyCondition)Condition).Value; } 47 if (((PropertyCondition)Condition).Value == value)