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#nullable disable
using System;
using System.Collections.ObjectModel;
namespace Microsoft.Maui.Controls
{
/// <include file="../../docs/Microsoft.Maui.Controls/DoubleCollection.xml" path="Type[@FullName='Microsoft.Maui.Controls.DoubleCollection']/Docs/*" />
[System.ComponentModel.TypeConverter(typeof(DoubleCollectionConverter))]
public sealed class DoubleCollection : ObservableCollection<double>
{
/// <include file="../../docs/Microsoft.Maui.Controls/DoubleCollection.xml" path="//Member[@MemberName='.ctor'][1]/Docs/*" />
public DoubleCollection()
{ }
public DoubleCollection(double[] values)
: base(values)
{
}
public static implicit operator DoubleCollection(double[] d)
=> d == null ? new() : new(d);
public static implicit operator DoubleCollection(float[] f)
=> f == null ? new() : new(Array.ConvertAll(f, x => (double)x));
internal float[] ToFloatArray()
{
var array = new float[Count];
for (int i = 0; i < Count; i++)
array[i] = (float)this[i];
return array;
}
}
}
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