iOS\Renderers\BoxRenderer.cs (5)
23 const float PIAndAHalf = PI * 1.5f;
24 const float HalfPI = PI * .5f;
25 const float TwoPI = PI * 2;
41 bezierPath.AddArc(new CoreGraphics.CGPoint(Bounds.X + _bottomLeft, Bounds.Y + Bounds.Height - _bottomLeft), _bottomLeft, HalfPI, PI, true);
42 bezierPath.AddArc(new CoreGraphics.CGPoint(Bounds.X + _topLeft, Bounds.Y + _topLeft), _topLeft, PI, PIAndAHalf, true);