1 write to SlotMap
Microsoft.ML.Transforms (1)
HashJoiningTransform.cs (1)
132SlotMap = slotMap;
16 references to SlotMap
Microsoft.ML.Transforms (16)
HashJoiningTransform.cs (16)
137if (Utils.Size(SlotMap) <= 1) 140OutputColumnType = new VectorDataViewType(itemType, SlotMap.Length); 317ctx.Writer.Write(Utils.Size(ex.SlotMap)); 318if (ex.SlotMap == null) 321for (int i = 0; i < ex.SlotMap.Length; i++) 323Host.Assert(ex.SlotMap[i].Distinct().Count() == ex.SlotMap[i].Length); 324Host.Assert(ex.SlotMap[i].All(slot => 0 <= slot && slot < Infos[iColumn].TypeSrc.GetValueCount())); 325ctx.Writer.WriteIntArray(ex.SlotMap[i]); 398if (Utils.Size(ex.SlotMap) <= 1) 403new VectorDataViewType(TextDataViewType.Instance, ex.SlotMap.Length), GetSlotNames); 413Host.AssertValue(_exes[iinfo].SlotMap); 433var slotList = _exes[iinfo].SlotMap[slot]; 537int[][] slotMap = _exes[iinfo].SlotMap; 579Host.Assert(Utils.Size(_exes[iinfo].SlotMap) == 1); 581var slots = _exes[iinfo].SlotMap[0];