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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using TorchSharp;
using TorchSharp.Modules;
using static TorchSharp.torch;
using static TorchSharp.torch.nn;
namespace Microsoft.ML.TorchSharp.AutoFormerV2
{
/// <summary>
/// The MBConv layer.
/// </summary>
public class MBConv : Module<Tensor, Tensor>
{
#pragma warning disable MSML_PrivateFieldName // Need to match TorchSharp model names.
private readonly Conv2dBN conv1;
private readonly GELU act1;
private readonly Conv2dBN conv2;
private readonly GELU act2;
private readonly Conv2dBN conv3;
private readonly GELU act3;
private bool _disposedValue;
#pragma warning restore MSML_PrivateFieldName
/// <summary>
/// Initializes a new instance of the <see cref="MBConv"/> class.
/// </summary>
/// <param name="inChannels">The input channels.</param>
/// <param name="outChannels">The output channels.</param>
/// <param name="expandRatio">The expand ratio.</param>
public MBConv(int inChannels, int outChannels, double expandRatio)
: base(nameof(MBConv))
{
int hiddenChans = (int)(inChannels * expandRatio);
this.conv1 = new Conv2dBN(inChannels, hiddenChans, kernalSize: 1);
this.act1 = nn.GELU();
this.conv2 = new Conv2dBN(hiddenChans, hiddenChans, kernalSize: 3, stride: 1, padding: 1, groups: hiddenChans);
this.act2 = nn.GELU();
this.conv3 = new Conv2dBN(hiddenChans, outChannels, kernalSize: 1);
this.act3 = nn.GELU();
}
/// <inheritdoc/>
[System.Diagnostics.CodeAnalysis.SuppressMessage("Naming", "MSML_GeneralName:This name should be PascalCased", Justification = "Need to match TorchSharp.")]
public override Tensor forward(Tensor x0)
{
using (var scope = torch.NewDisposeScope())
{
var shortcut = x0;
var x = this.conv1.forward(x0);
x = this.act1.forward(x);
x = this.conv2.forward(x);
x = this.act2.forward(x);
x = this.conv3.forward(x);
x += shortcut;
x = this.act3.forward(x);
return x.MoveToOuterDisposeScope();
}
}
protected override void Dispose(bool disposing)
{
if (!_disposedValue)
{
if (disposing)
{
conv1.Dispose();
act1.Dispose();
conv2.Dispose();
act2.Dispose();
conv3.Dispose();
act3.Dispose();
_disposedValue = true;
}
}
base.Dispose(disposing);
}
}
}
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