Dynamic\Transforms\NormalizeLpNorm.cs (4)
19new DataPoint(){ Features = new float[4] { 1, 1, 0, 0} },
20new DataPoint(){ Features = new float[4] { 2, 2, 0, 0} },
21new DataPoint(){ Features = new float[4] { 1, 0, 1, 0} },
22new DataPoint(){ Features = new float[4] { 0, 1, 0, 1} }