| File: OnnxOptions.cs | Web Access |
| Project: src\src\Microsoft.ML.OnnxTransformer\Microsoft.ML.OnnxTransformer.csproj (Microsoft.ML.OnnxTransformer) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; namespace Microsoft.ML.Transforms.Onnx { /// <summary> /// The options for an <see cref="OnnxScoringEstimator"/>. /// </summary> public sealed class OnnxOptions { /// <summary> /// Path to the onnx model file. /// </summary> public string ModelFile; /// <summary> /// Name of the input column. /// </summary> public string[] InputColumns; /// <summary> /// Name of the output column. /// </summary> public string[] OutputColumns; /// <summary> /// GPU device id to run on (e.g. 0,1,..). Null for CPU. Requires CUDA 10.1. /// </summary> public int? GpuDeviceId = null; /// <summary> /// If true, resumes execution on CPU upon GPU error. If false, will raise the GPU exception. /// </summary> public bool FallbackToCpu = false; /// <summary> /// ONNX shapes to be used over those loaded from <see cref="ModelFile"/>. /// </summary> public IDictionary<string, int[]> ShapeDictionary; /// <summary> /// Protobuf CodedInputStream recursion limit. /// </summary> public int RecursionLimit = 100; /// <summary> /// Controls the number of threads used to parallelize the execution of the graph (across nodes). /// </summary> public int? InterOpNumThreads = null; /// <summary> /// Controls the number of threads to use to run the model. /// </summary> public int? IntraOpNumThreads = null; } }