2 writes to _featNames
Microsoft.ML.FastTree (2)
GamModelParameters.cs (2)
639
featCol.Annotations.GetValue(AnnotationUtils.Kinds.SlotNames, ref
_featNames
);
641
_featNames
= VBufferUtils.CreateEmpty<ReadOnlyMemory<char>>(len);
1 reference to _featNames
Microsoft.ML.FastTree (1)
GamModelParameters.cs (1)
817
var name = context.
_featNames
.GetItemOrDefault(index).ToString();