2 writes to _featNames
Microsoft.ML.FastTree (2)
GamModelParameters.cs (2)
639featCol.Annotations.GetValue(AnnotationUtils.Kinds.SlotNames, ref _featNames); 641_featNames = VBufferUtils.CreateEmpty<ReadOnlyMemory<char>>(len);
1 reference to _featNames
Microsoft.ML.FastTree (1)
GamModelParameters.cs (1)
817var name = context._featNames.GetItemOrDefault(index).ToString();