1 write to _numBlocks
Microsoft.ML.Data (1)
DataLoadSave\Binary\BinaryLoader.cs (1)
1282
_numBlocks
= checked((int)((_parent.RowCount - 1) / _rowsPerBlock + 1));
3 references to _numBlocks
Microsoft.ML.Data (3)
DataLoadSave\Binary\BinaryLoader.cs (3)
1283
_blockShuffleOrder = rand == null ||
_numBlocks
== 0 ? null : Utils.GetRandomPermutation(rand,
_numBlocks
);
1385
long decompressSequenceLim = (long)
_numBlocks
* _actives.Length;