1 write to _blockShuffleOrder
Microsoft.ML.Data (1)
DataLoadSave\Binary\BinaryLoader.cs (1)
1283_blockShuffleOrder = rand == null || _numBlocks == 0 ? null : Utils.GetRandomPermutation(rand, _numBlocks);
8 references to _blockShuffleOrder
Microsoft.ML.Data (8)
DataLoadSave\Binary\BinaryLoader.cs (8)
1424int bi = _blockShuffleOrder == null ? b : _blockShuffleOrder[b]; 2062if (_blockShuffleOrder == null) 2075for (int i = 1; i < _blockShuffleOrder.Length; ++i) 2077if (_blockShuffleOrder[i] > _blockShuffleOrder[lastBlockIdx]) 2090Ch.Assert(pos / _rowsPerBlock < _blockShuffleOrder.Length); 2091long blockPos = (long)_rowsPerBlock * _blockShuffleOrder[(int)(pos / _rowsPerBlock)];