3 writes to _shuffleBlocks
Microsoft.ML.Data (3)
DataLoadSave\Binary\BinaryLoader.cs (3)
790
_shuffleBlocks
= args.PoolBlocks;
862
_shuffleBlocks
= ctx.Reader.ReadDouble();
866
_shuffleBlocks
= _defaultShuffleBlocks;
3 references to _shuffleBlocks
Microsoft.ML.Data (3)
DataLoadSave\Binary\BinaryLoader.cs (3)
863
ch.CheckDecode(0 <=
_shuffleBlocks
);
947
SaveParameters(ctx, _autodeterminedThreads ? 0 : _threads,
_shuffleBlocks
);
1171
var poolSize = Math.Ceiling(
_shuffleBlocks
* _rowsPerBlock);