1 write to _longBufferPool
Microsoft.ML.Data (1)
DataLoadSave\Binary\Codecs.cs (1)
651_longBufferPool = new MadeObjectPool<long[]>(() => null);
2 references to _longBufferPool
Microsoft.ML.Data (2)
DataLoadSave\Binary\Codecs.cs (2)
729_ticks = _codec._longBufferPool.Get(); 754_codec._longBufferPool.Return(_ticks);