1 write to _longBufferPool
Microsoft.ML.Data (1)
DataLoadSave\Binary\Codecs.cs (1)
651
_longBufferPool
= new MadeObjectPool<long[]>(() => null);
2 references to _longBufferPool
Microsoft.ML.Data (2)
DataLoadSave\Binary\Codecs.cs (2)
729
_ticks = _codec.
_longBufferPool
.Get();
754
_codec.
_longBufferPool
.Return(_ticks);