3 writes to _z1
Microsoft.ML.Core (3)
Utilities\Random.cs (3)
136_z1 = state.U1; 144_z1 = GetSeed(rng); 247TauswortheStateChange(ref _z1, 13, 19, 12, ~0x1U);
2 references to _z1
Microsoft.ML.Core (2)
Utilities\Random.cs (2)
223return _z1 ^ _z2 ^ _z3 ^ _z4; 268return new State(_z1, _z2, _z3, _z4);