1 write to State
Microsoft.Extensions.Logging.Abstractions (1)
LogEntry.cs (1)
27State = state;
11 references to State
Microsoft.Arcade.Common (1)
CompactConsoleLoggerFormatter.cs (1)
57var message = logEntry.Formatter(logEntry.State, logEntry.Exception);
Microsoft.Extensions.Logging.Console (10)
JsonConsoleFormatter.cs (6)
31if (logEntry.State is BufferedLogRecord bufferedRecord) 39string message = logEntry.Formatter(logEntry.State, logEntry.Exception); 52logEntry.State != null, logEntry.State?.ToString(), logEntry.State as IReadOnlyList<KeyValuePair<string, object?>>, stamp); 83writer.WriteStartObject(nameof(LogEntry<object>.State));
SimpleConsoleFormatter.cs (2)
49if (logEntry.State is BufferedLogRecord bufferedRecord) 56string message = logEntry.Formatter(logEntry.State, logEntry.Exception);
SystemdConsoleFormatter.cs (2)
39if (logEntry.State is BufferedLogRecord bufferedRecord) 46string message = logEntry.Formatter(logEntry.State, logEntry.Exception);