1 write to State
Microsoft.Extensions.Logging.Abstractions (1)
LogEntry.cs (1)
27
State
= state;
11 references to State
Microsoft.Arcade.Common (1)
CompactConsoleLoggerFormatter.cs (1)
57
var message = logEntry.Formatter(logEntry.
State
, logEntry.Exception);
Microsoft.Extensions.Logging.Console (10)
JsonConsoleFormatter.cs (6)
31
if (logEntry.
State
is BufferedLogRecord bufferedRecord)
39
string message = logEntry.Formatter(logEntry.
State
, logEntry.Exception);
52
logEntry.
State
!= null, logEntry.
State
?.ToString(), logEntry.
State
as IReadOnlyList<KeyValuePair<string, object?>>, stamp);
83
writer.WriteStartObject(nameof(LogEntry<object>.
State
));
SimpleConsoleFormatter.cs (2)
49
if (logEntry.
State
is BufferedLogRecord bufferedRecord)
56
string message = logEntry.Formatter(logEntry.
State
, logEntry.Exception);
SystemdConsoleFormatter.cs (2)
39
if (logEntry.
State
is BufferedLogRecord bufferedRecord)
46
string message = logEntry.Formatter(logEntry.
State
, logEntry.Exception);