// <auto-generated/> #nullable enable annotations #nullable disable warnings // Suppress warnings about [Obsolete] member usage in generated code. #pragma warning disable CS0612, CS0618 namespace Microsoft.Extensions.AI.Evaluation.Reporting.JsonSerialization { internal static partial class JsonUtilities { private sealed partial class JsonContext { private global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.Collections.Generic.IList<global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>>? _IListScenarioRunResult; /// <summary> /// Defines the source generated JSON serialization contract metadata for a given type. /// </summary> #nullable disable annotations // Marking the property type as nullable-oblivious. public global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.Collections.Generic.IList<global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>> IListScenarioRunResult #nullable enable annotations { get => _IListScenarioRunResult ??= (global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.Collections.Generic.IList<global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>>)Options.GetTypeInfo(typeof(global::System.Collections.Generic.IList<global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>)); } private global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.Collections.Generic.IList<global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>> Create_IListScenarioRunResult(global::System.Text.Json.JsonSerializerOptions options) { if (!TryGetTypeInfoForRuntimeCustomConverter<global::System.Collections.Generic.IList<global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>>(options, out global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.Collections.Generic.IList<global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>> jsonTypeInfo)) { var info = new global::System.Text.Json.Serialization.Metadata.JsonCollectionInfoValues<global::System.Collections.Generic.IList<global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>> { ObjectCreator = null, SerializeHandler = IListScenarioRunResultSerializeHandler }; jsonTypeInfo = global::System.Text.Json.Serialization.Metadata.JsonMetadataServices.CreateIListInfo<global::System.Collections.Generic.IList<global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>, global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>(options, info); jsonTypeInfo.NumberHandling = null; } jsonTypeInfo.OriginatingResolver = this; return jsonTypeInfo; } // Intentionally not a static method because we create a delegate to it. Invoking delegates to instance // methods is almost as fast as virtual calls. Static methods need to go through a shuffle thunk. private void IListScenarioRunResultSerializeHandler(global::System.Text.Json.Utf8JsonWriter writer, global::System.Collections.Generic.IList<global::Microsoft.Extensions.AI.Evaluation.Reporting.ScenarioRunResult>? value) { if (value is null) { writer.WriteNullValue(); return; } writer.WriteStartArray(); for (int i = 0; i < value.Count; i++) { ScenarioRunResultSerializeHandler(writer, value[i]); } writer.WriteEndArray(); } } } }