// <auto-generated/> #nullable enable annotations #nullable disable warnings // Suppress warnings about [Obsolete] member usage in generated code. #pragma warning disable CS0612, CS0618 namespace Microsoft.Extensions.AI { public static partial class AIJsonUtilities { private sealed partial class JsonContext { private global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.ReadOnlyMemory<global::System.Half>>? _ReadOnlyMemoryHalf; /// <summary> /// Defines the source generated JSON serialization contract metadata for a given type. /// </summary> #nullable disable annotations // Marking the property type as nullable-oblivious. public global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.ReadOnlyMemory<global::System.Half>> ReadOnlyMemoryHalf #nullable enable annotations { get => _ReadOnlyMemoryHalf ??= (global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.ReadOnlyMemory<global::System.Half>>)Options.GetTypeInfo(typeof(global::System.ReadOnlyMemory<global::System.Half>)); } private global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.ReadOnlyMemory<global::System.Half>> Create_ReadOnlyMemoryHalf(global::System.Text.Json.JsonSerializerOptions options) { if (!TryGetTypeInfoForRuntimeCustomConverter<global::System.ReadOnlyMemory<global::System.Half>>(options, out global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.ReadOnlyMemory<global::System.Half>> jsonTypeInfo)) { var info = new global::System.Text.Json.Serialization.Metadata.JsonCollectionInfoValues<global::System.ReadOnlyMemory<global::System.Half>> { ObjectCreator = () => new global::System.ReadOnlyMemory<global::System.Half>(), SerializeHandler = ReadOnlyMemoryHalfSerializeHandler }; jsonTypeInfo = global::System.Text.Json.Serialization.Metadata.JsonMetadataServices.CreateReadOnlyMemoryInfo<global::System.Half>(options, info); jsonTypeInfo.NumberHandling = null; } jsonTypeInfo.OriginatingResolver = this; return jsonTypeInfo; } // Intentionally not a static method because we create a delegate to it. Invoking delegates to instance // methods is almost as fast as virtual calls. Static methods need to go through a shuffle thunk. private void ReadOnlyMemoryHalfSerializeHandler(global::System.Text.Json.Utf8JsonWriter writer, global::System.ReadOnlyMemory<global::System.Half> value) { writer.WriteStartArray(); foreach (global::System.Half element in value.Span) { global::System.Text.Json.JsonSerializer.Serialize(writer, element, Half); } writer.WriteEndArray(); } } } }