File: Generated\361d1da7f942c932\StaticWebAssetsManifestJsonContext.ListPatternJson.g.cs
Project: Microsoft.DotNet.HotReload.Watch.csproj (Microsoft.DotNet.HotReload.Watch)
// <auto-generated/>

#nullable enable annotations
#nullable disable warnings

// Suppress warnings about [Obsolete] member usage in generated code.
#pragma warning disable CS0612, CS0618

namespace Microsoft.DotNet.HotReload
{
    internal sealed partial class StaticWebAssetsManifest
    {
        private sealed partial class StaticWebAssetsManifestJsonContext
        {
            private global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>>? _ListPatternJson;
            
            /// <summary>
            /// Defines the source generated JSON serialization contract metadata for a given type.
            /// </summary>
            #nullable disable annotations // Marking the property type as nullable-oblivious.
            public global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>> ListPatternJson
            #nullable enable annotations
            {
                get => _ListPatternJson ??= (global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>>)Options.GetTypeInfo(typeof(global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>));
            }
            
            private global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>> Create_ListPatternJson(global::System.Text.Json.JsonSerializerOptions options)
            {
                if (!TryGetTypeInfoForRuntimeCustomConverter<global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>>(options, out global::System.Text.Json.Serialization.Metadata.JsonTypeInfo<global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>> jsonTypeInfo))
                {
                    var info = new global::System.Text.Json.Serialization.Metadata.JsonCollectionInfoValues<global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>>
                    {
                        ObjectCreator = () => new global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>(),
                        SerializeHandler = ListPatternJsonSerializeHandler,
                        PolymorphismOptions = new global::System.Text.Json.Serialization.Metadata.JsonPolymorphismOptions(),
                        TypeClassifierFactory = null,
                    };
                    
                    jsonTypeInfo = global::System.Text.Json.Serialization.Metadata.JsonMetadataServices.CreateListInfo<global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>, global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>(options, info);
                    jsonTypeInfo.NumberHandling = null;
                }
            
                jsonTypeInfo.OriginatingResolver = this;
                return jsonTypeInfo;
            }

            // Intentionally not a static method because we create a delegate to it. Invoking delegates to instance
            // methods is almost as fast as virtual calls. Static methods need to go through a shuffle thunk.
            private void ListPatternJsonSerializeHandler(global::System.Text.Json.Utf8JsonWriter writer, global::System.Collections.Generic.List<global::Microsoft.DotNet.HotReload.StaticWebAssetsManifest.PatternJson>? value)
            {
                if (value is null)
                {
                    writer.WriteNullValue();
                    return;
                }
                
                writer.WriteStartArray();

                for (int i = 0; i < value.Count; i++)
                {
                    PatternJsonSerializeHandler(writer, value[i]);
                }

                writer.WriteEndArray();
            }
        }
    }
}