8 references to State
Microsoft.DotNet.ArcadeLogging (8)
MessageBuilder.cs (8)
23
private
State
_state;
27
Debug.Assert(_state ==
State
.NotStarted || _state ==
State
.Finished);
30
_state =
State
.Properties;
35
Debug.Assert(_state ==
State
.Properties);
46
Debug.Assert(_state ==
State
.Properties);
53
_state =
State
.Finished;
58
Debug.Assert(_state ==
State
.Finished);