8 references to State
Microsoft.DotNet.ArcadeLogging (8)
MessageBuilder.cs (8)
20
private
State
_state;
24
Debug.Assert(_state ==
State
.NotStarted || _state ==
State
.Finished);
27
_state =
State
.Properties;
32
Debug.Assert(_state ==
State
.Properties);
43
Debug.Assert(_state ==
State
.Properties);
50
_state =
State
.Finished;
55
Debug.Assert(_state ==
State
.Finished);