1 write to ResourceClassName
Microsoft.DotNet.Arcade.Sdk.Tests (1)
GenerateResxSourceTests.cs (1)
37
ResourceClassName
= "Microsoft.DotNet.TestStrings",
4 references to ResourceClassName
Microsoft.DotNet.Arcade.Sdk (4)
src\GenerateResxSource.cs (4)
83
string resourceAccessName = string.IsNullOrEmpty(
ResourceClassName
) ? ResourceName :
ResourceClassName
;
264
if (string.IsNullOrEmpty(
ResourceClassName
) || ResourceName ==
ResourceClassName
)