1 write to UsingNamedArgs
Microsoft.DotNet.Arcade.Sdk (1)
src\GenerateResxSource.cs (1)
499UsingNamedArgs = match.Count > 0;
4 references to UsingNamedArgs
Microsoft.DotNet.Arcade.Sdk (4)
src\GenerateResxSource.cs (4)
476if (resourceString.UsingNamedArgs) 501if (!UsingNamedArgs) 509if (!UsingNamedArgs) 542private string GetArgName(string name) => UsingNamedArgs ? name : 'p' + name;