1 write to _testAssets
Microsoft.DotNet.Arcade.Sdk.Tests (1)
Utilities\TestProjectFixture.cs (1)
35_testAssets = Path.Combine(AppContext.BaseDirectory, "testassets");
2 references to _testAssets
Microsoft.DotNet.Arcade.Sdk.Tests (2)
Utilities\TestProjectFixture.cs (2)
36_boilerPlateDir = Path.Combine(_testAssets, "boilerplate"); 41var testAppFiles = Path.Combine(_testAssets, name);