9 writes to State
Microsoft.Diagnostics.DataContractReader.Contracts (9)
Contracts\StackWalk\StackWalk_1.cs (9)
250stackWalkData.State = StackWalkState.SkippedFrame; 288walkData.State = StackWalkState.SkippedFrame; 855handle.State = StackWalkState.Error; 874handle.State = IsManaged(recoveredContext.InstructionPointer, out _) 949handle.State = StackWalkState.Frameless; 967handle.State = StackWalkState.SkippedFrame; 974handle.State = validFrame ? StackWalkState.Frame : StackWalkState.Complete; 977handle.State = (validFrame || handle.State == StackWalkState.Frameless) ? StackWalkState.NativeMarker : StackWalkState.Complete; 986handle.State = validFrame ? StackWalkState.Frame : StackWalkState.Complete;
16 references to State
Microsoft.Diagnostics.DataContractReader.Contracts (16)
Contracts\StackWalk\StackWalk_1.cs (16)
73if (State is not (StackWalkState.Frame or StackWalkState.SkippedFrame)) 99if (State == StackWalkState.Frameless) 103else if (State == StackWalkState.SkippedFrame) 120bool isActiveFrame = IsFirst && State == StackWalkState.Frameless; 121bool isExceptionFrame = State is StackWalkState.Frame or StackWalkState.SkippedFrame 124return new(Context.Clone(), State, FrameIter.CurrentFrameAddress, ThreadData, isResumable, isActiveFrame, IsInterrupted, HasFaulted, isExceptionFrame); 248if (stackWalkData.State == StackWalkState.Frameless && CheckForSkippedFrames(stackWalkData)) 287if (walkData.State == StackWalkState.Frameless && CheckForSkippedFrames(walkData)) 496bool isValid = walkData.State is not (StackWalkState.Error or StackWalkState.Complete); 824switch (handle.State) 878SetupContext(recoveredContext, frameIterator, handle.State, ref isFirst, out bool matchedIsInterrupted, out bool matchedHasFaulted); 923return handle.State is not (StackWalkState.Error or StackWalkState.Complete); 929if (handle.State is StackWalkState.Error or StackWalkState.Complete) 936switch (handle.State) 972if (handle.State == StackWalkState.Frame) 977handle.State = (validFrame || handle.State == StackWalkState.Frameless) ? StackWalkState.NativeMarker : StackWalkState.Complete;