| File: Symbols\ILocalSymbol.cs | Web Access |
| Project: src\roslyn\src\Compilers\Core\Portable\Microsoft.CodeAnalysis.csproj (Microsoft.CodeAnalysis) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.CodeAnalysis { /// <summary> /// Represents a local variable in method body. /// </summary> /// <remarks> /// This interface is reserved for implementation by its associated APIs. We reserve the right to /// change it in the future. /// </remarks> public interface ILocalSymbol : ISymbol { /// <summary> /// Gets the type of this local variable. /// </summary> ITypeSymbol Type { get; } /// <summary> /// Gets the top-level nullability of this local variable. /// </summary> NullableAnnotation NullableAnnotation { get; } /// <summary> /// Returns true if this local variable was declared as "const" (i.e. is a constant declaration). /// Also returns true for an enum member. /// </summary> bool IsConst { get; } /// <summary> /// Returns true if this local is a ref local or a ref readonly local. /// Use <see cref="RefKind"/> to get more detailed information. /// </summary> bool IsRef { get; } /// <summary> /// Whether the variable is a ref or ref readonly local. /// </summary> RefKind RefKind { get; } /// <summary> /// Returns the scoped kind of the local. /// </summary> ScopedKind ScopedKind { get; } /// <summary> /// Returns false if the local variable wasn't declared as "const", or constant value was omitted or erroneous. /// True otherwise. /// </summary> bool HasConstantValue { get; } /// <summary> /// Gets the constant value of this local variable. /// </summary> object? ConstantValue { get; } /// <summary> /// Returns true if this local variable is function return variable whose name is the function's name, /// whose type is the return type of the function and whose initial value is the default of its type. /// </summary> /// <remarks> /// Is always false for the C# local variable /// </remarks> bool IsFunctionValue { get; } /// <summary> /// Returns true if the local variable is declared with fixed-pointer-initializer (in unsafe context). /// </summary> bool IsFixed { get; } /// <summary> /// Returns true if this local variable is declared as iteration variable /// </summary> bool IsForEach { get; } /// <summary> /// Returns true if the local variable is declared in resource-acquisition of a 'using statement'; /// otherwise false /// </summary> /// <example> /// <code> /// using (var localVariable = new StreamReader(path)) { ... } /// </code> /// </example> bool IsUsing { get; } } }