1 instantiation of AwaitDebugId
Microsoft.CodeAnalysis (1)
Emit\EditAndContinueMethodDebugInformation.cs (1)
349
mapBuilder.Add(new StateMachineStateDebugInfo(syntaxOffset, new
AwaitDebugId
((byte)relativeOrdinal), (StateMachineState)stateNumber));
8 references to AwaitDebugId
Microsoft.CodeAnalysis (8)
CodeGen\StateMachineStateDebugInfo.cs (2)
12
internal readonly struct StateMachineStateDebugInfo(int syntaxOffset,
AwaitDebugId
awaitId, StateMachineState stateNumber)
15
public readonly
AwaitDebugId
AwaitId = awaitId;
CodeGen\VariableSlotAllocator.cs (1)
116
public abstract bool TryGetPreviousStateMachineState(SyntaxNode syntax,
AwaitDebugId
awaitId, out StateMachineState state);
Emit\EditAndContinue\DefinitionMap.cs (2)
232
IReadOnlyDictionary<(int syntaxOffset,
AwaitDebugId
debugId), StateMachineState>? stateMachineStateMap = null;
486
private static IReadOnlyDictionary<(int syntaxOffset,
AwaitDebugId
debugId), StateMachineState>? MakeStateMachineStateMap(ImmutableArray<StateMachineStateDebugInfo> debugInfos)
Emit\EditAndContinue\EncVariableSlotAllocator.cs (3)
37
private readonly IReadOnlyDictionary<(int syntaxOffset,
AwaitDebugId
awaitId), StateMachineState>? _stateMachineStateMap;
59
IReadOnlyDictionary<(int syntaxOffset,
AwaitDebugId
awaitId), StateMachineState>? stateMachineStateMap,
361
public override bool TryGetPreviousStateMachineState(SyntaxNode syntax,
AwaitDebugId
awaitId, out StateMachineState state)