1 write to StateMachineStates
Microsoft.CodeAnalysis (1)
Emit\EditAndContinue\AddedOrChangedMethodInfo.cs (1)
56StateMachineStates = stateMachineStates;
4 references to StateMachineStates
Microsoft.CodeAnalysis (4)
Emit\EditAndContinue\AddedOrChangedMethodInfo.cs (1)
69return new AddedOrChangedMethodInfo(MethodId, mappedLocals, LambdaDebugInfo, ClosureDebugInfo, StateMachineTypeName, mappedHoistedLocalSlots, mappedAwaiterSlots, StateMachineStates);
Emit\EditAndContinue\DefinitionMap.cs (3)
251stateMachineStateMap = MakeStateMachineStateMap(addedOrChangedMethod.StateMachineStates.States); 253firstUnusedIncreasingStateMachineState = addedOrChangedMethod.StateMachineStates.FirstUnusedIncreasingStateMachineState; 254firstUnusedDecreasingStateMachineState = addedOrChangedMethod.StateMachineStates.FirstUnusedDecreasingStateMachineState;