20 references to AddStatement
Microsoft.CodeAnalysis.VisualBasic (20)
Lowering\AsyncRewriter\AsyncRewriter.AsyncMethodToClassRewriter.Await.vb (3)
58builder.AddStatement( 62builder.AddStatement(SyntheticBoundNodeFactory.HiddenSequencePoint()) 83builder.AddStatement(
Lowering\AsyncRewriter\AsyncRewriter.AsyncMethodToClassRewriter.Expressions.vb (10)
70builder.AddStatement(MakeExpressionStatement(sideEffect, builder)) 161builder.AddStatement(Me.F.If(Me.F.Not(isValueTypeCheck), Me.F.StatementList(referenceReceiverSpillSequence.Statements))) 249builder.AddStatement( 508builder.AddStatement( 516builder.AddStatement( 657builder.AddStatement(Me.F.If(Me.F.Not(isValueTypeCheck), Me.F.StatementList(referenceReceiverSpillSequence.Statements))) 737builder.AddStatement( 748builder.AddStatement(Me.F.If(condition:=condition, 949builder.AddStatement(MakeAssignmentStatement(testExpression, tempLocal, builder)) 951builder.AddStatement(
Lowering\AsyncRewriter\AsyncRewriter.AsyncMethodToClassRewriter.Spilling.vb (7)
246builder.AddStatement(Me.RewriteSpillSequenceIntoBlock(spill, True)) 248builder.AddStatement(Me.F.ExpressionStatement(sideEffect)) 276builder.AddStatement(Me.F.ExpressionStatement(array)) 305builder.AddStatement(Me.F.ExpressionStatement(fieldAccess)) 336builder.AddStatement(Me.F.If(Me.F.Not(isValueTypeCheck), Me.F.StatementList(referenceReceiverSpillSequence.Statements))) 348builder.AddStatement(Me.F.If(isValueTypeCheck, Me.F.StatementList(valueReceiverSpillSequence.Statements))) 361builder.AddStatement(Me.F.If(isValueTypeCheck, Me.F.StatementList(valueReceiverSpillSequence.Statements), Me.F.StatementList(referenceReceiverSpillSequence.Statements)))