File: Handler\Diagnostics\DiagnosticsPullCache.cs
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Project: src\src\LanguageServer\Protocol\Microsoft.CodeAnalysis.LanguageServer.Protocol.csproj (Microsoft.CodeAnalysis.LanguageServer.Protocol)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
using System.Collections.Immutable;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Text;
using Roslyn.LanguageServer.Protocol;
using Roslyn.Utilities;
 
namespace Microsoft.CodeAnalysis.LanguageServer.Handler.Diagnostics;
 
internal abstract partial class AbstractPullDiagnosticHandler<TDiagnosticsParams, TReport, TReturn>
    where TDiagnosticsParams : IPartialResultParams<TReport>
{
    internal record struct DiagnosticsRequestState(Project Project, int GlobalStateVersion, RequestContext Context, IDiagnosticSource DiagnosticSource);
 
    /// <summary>
    /// Cache where we store the data produced by prior requests so that they can be returned if nothing of significance 
    /// changed. The <see cref="VersionStamp"/> is produced by <see cref="Project.GetDependentVersionAsync(CancellationToken)"/> while the 
    /// <see cref="Checksum"/> is produced by <see cref="Project.GetDependentChecksumAsync(CancellationToken)"/>.  The former is faster
    /// and works well for us in the normal case.  The latter still allows us to reuse diagnostics when changes happen that
    /// update the version stamp but not the content (for example, forking LSP text).
    /// </summary>
    private sealed class DiagnosticsPullCache(string uniqueKey) : VersionedPullCache<(int globalStateVersion, VersionStamp? dependentVersion), (int globalStateVersion, Checksum dependentChecksum), DiagnosticsRequestState, DiagnosticData>(uniqueKey)
    {
        public override async Task<(int globalStateVersion, VersionStamp? dependentVersion)> ComputeCheapVersionAsync(DiagnosticsRequestState state, CancellationToken cancellationToken)
        {
            return (state.GlobalStateVersion, await state.Project.GetDependentVersionAsync(cancellationToken).ConfigureAwait(false));
        }
 
        public override async Task<(int globalStateVersion, Checksum dependentChecksum)> ComputeExpensiveVersionAsync(DiagnosticsRequestState state, CancellationToken cancellationToken)
        {
            return (state.GlobalStateVersion, await state.Project.GetDependentChecksumAsync(cancellationToken).ConfigureAwait(false));
        }
 
        /// <inheritdoc cref="VersionedPullCache{TCheapVersion, TExpensiveVersion, TState, TComputedData}.ComputeDataAsync(TState, CancellationToken)"/>
        public override async Task<ImmutableArray<DiagnosticData>> ComputeDataAsync(DiagnosticsRequestState state, CancellationToken cancellationToken)
        {
            var diagnostics = await state.DiagnosticSource.GetDiagnosticsAsync(state.Context, cancellationToken).ConfigureAwait(false);
            state.Context.TraceInformation($"Found {diagnostics.Length} diagnostics for {state.DiagnosticSource.ToDisplayString()}");
            return diagnostics;
        }
 
        public override Checksum ComputeChecksum(ImmutableArray<DiagnosticData> data)
        {
            // Create checksums of diagnostic data and sort to ensure stable ordering for comparison.
            var diagnosticDataChecksums = data
                .SelectAsArray(d => Checksum.Create(d, SerializeDiagnosticData))
                .Sort();
 
            return Checksum.Create(diagnosticDataChecksums);
        }
 
        private static void SerializeDiagnosticData(DiagnosticData diagnosticData, ObjectWriter writer)
        {
            writer.WriteString(diagnosticData.Id);
            writer.WriteString(diagnosticData.Category);
            writer.WriteString(diagnosticData.Message);
            writer.WriteInt32((int)diagnosticData.Severity);
            writer.WriteInt32((int)diagnosticData.DefaultSeverity);
            writer.WriteBoolean(diagnosticData.IsEnabledByDefault);
            writer.WriteInt32(diagnosticData.WarningLevel);
 
            // Ensure the tag order is stable before we write it.
            foreach (var tag in diagnosticData.CustomTags.Sort())
            {
                writer.WriteString(tag);
            }
 
            foreach (var key in diagnosticData.Properties.Keys.ToImmutableArray().Sort())
            {
                writer.WriteString(key);
                writer.WriteString(diagnosticData.Properties[key]);
            }
 
            if (diagnosticData.ProjectId != null)
                writer.WriteGuid(diagnosticData.ProjectId.Id);
 
            WriteDiagnosticDataLocation(diagnosticData.DataLocation, writer);
 
            foreach (var additionalLocation in diagnosticData.AdditionalLocations)
            {
                WriteDiagnosticDataLocation(additionalLocation, writer);
            }
 
            writer.WriteString(diagnosticData.Language);
            writer.WriteString(diagnosticData.Title);
            writer.WriteString(diagnosticData.Description);
            writer.WriteString(diagnosticData.HelpLink);
            writer.WriteBoolean(diagnosticData.IsSuppressed);
 
            static void WriteDiagnosticDataLocation(DiagnosticDataLocation location, ObjectWriter writer)
            {
                WriteFileLinePositionSpan(location.UnmappedFileSpan, writer);
                if (location.DocumentId != null)
                    writer.WriteGuid(location.DocumentId.Id);
 
                WriteFileLinePositionSpan(location.MappedFileSpan, writer);
            }
 
            static void WriteFileLinePositionSpan(FileLinePositionSpan fileSpan, ObjectWriter writer)
            {
                writer.WriteString(fileSpan.Path);
                WriteLinePositionSpan(fileSpan.Span, writer);
                writer.WriteBoolean(fileSpan.HasMappedPath);
            }
 
            static void WriteLinePositionSpan(LinePositionSpan span, ObjectWriter writer)
            {
                WriteLinePosition(span.Start, writer);
                WriteLinePosition(span.End, writer);
            }
 
            static void WriteLinePosition(LinePosition position, ObjectWriter writer)
            {
                writer.WriteInt32(position.Line);
                writer.WriteInt32(position.Character);
            }
 
        }
    }
}