File: Editor\Implementation\Debugging\FSharpDebugLocationInfo.cs
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Project: src\src\VisualStudio\ExternalAccess\FSharp\Microsoft.CodeAnalysis.ExternalAccess.FSharp.csproj (Microsoft.CodeAnalysis.ExternalAccess.FSharp)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
using Microsoft.CodeAnalysis.Debugging;
 
namespace Microsoft.CodeAnalysis.ExternalAccess.FSharp.Editor.Implementation.Debugging
{
    internal readonly struct FSharpDebugLocationInfo
    {
        internal readonly DebugLocationInfo UnderlyingObject;
 
        public FSharpDebugLocationInfo(string name, int lineOffset)
            => UnderlyingObject = new DebugLocationInfo(name, lineOffset);
 
        public readonly string Name => UnderlyingObject.Name;
        public readonly int LineOffset => UnderlyingObject.LineOffset;
        internal bool IsDefault => UnderlyingObject.IsDefault;
    }
}