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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#nullable disable
using System;
using System.ComponentModel.Composition;
using Microsoft.CodeAnalysis.Host.Mef;
using Microsoft.CodeAnalysis.Text.Shared.Extensions;
using Microsoft.VisualStudio.InteractiveWindow;
using Microsoft.VisualStudio.Text;
using Microsoft.VisualStudio.Text.Classification;
using Microsoft.VisualStudio.Text.Editor;
namespace Microsoft.CodeAnalysis.Interactive
{
/// <summary>
/// A classifier provider that caches the classification results from actual classifiers and
/// stores it on the text buffer so they can be used from that point on. Used for interactive
/// buffers that have been reset but which we still want to look good.
/// </summary>
[Export(typeof(IClassifierProvider))]
[TextViewRole(PredefinedInteractiveTextViewRoles.InteractiveTextViewRole)]
internal partial class InertClassifierProvider : IClassifierProvider
{
private static readonly object s_classificationsKey = new object();
[ImportingConstructor]
[Obsolete(MefConstruction.ImportingConstructorMessage, error: true)]
public InertClassifierProvider()
{
}
public IClassifier GetClassifier(ITextBuffer textBuffer)
=> new InertClassifier(textBuffer);
internal static void CaptureExistingClassificationSpans(
IViewClassifierAggregatorService classifierAggregator, ITextView textView, ITextBuffer textBuffer)
{
// No need to do this more than once.
if (textBuffer.Properties.ContainsProperty(s_classificationsKey))
{
return;
}
// Capture the existing set of classifications and attach them to the buffer as a
// property.
var classifier = classifierAggregator.GetClassifier(textView);
try
{
var classifications = classifier.GetClassificationSpans(textBuffer.CurrentSnapshot.GetFullSpan());
textBuffer.Properties.AddProperty(s_classificationsKey, classifications);
}
finally
{
if (classifier is IDisposable disposable)
{
disposable.Dispose();
}
}
}
}
}
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