File: TextEditorFactoryExtensions.cs
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Project: src\src\EditorFeatures\TestUtilities\Microsoft.CodeAnalysis.EditorFeatures.Test.Utilities.csproj (Microsoft.CodeAnalysis.EditorFeatures.Test.Utilities)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
#nullable disable
 
using Microsoft.VisualStudio.Text;
using Microsoft.VisualStudio.Text.Editor;
using System;
using System.Collections.Immutable;
 
namespace Microsoft.CodeAnalysis.Editor.UnitTests
{
    internal static class TextEditorFactoryExtensions
    {
        public static DisposableTextView CreateDisposableTextView(this ITextEditorFactoryService textEditorFactory)
            => new DisposableTextView(textEditorFactory.CreateTextView());
 
        public static DisposableTextView CreateDisposableTextView(this ITextEditorFactoryService textEditorFactory, ITextBuffer buffer, ImmutableArray<string> roles = default)
        {
            // Every default role but outlining. Starting in 15.2, the editor
            // OutliningManager imports JoinableTaskContext in a way that's 
            // difficult to satisfy in our unit tests. Since we don't directly
            // depend on it, just disable it
            if (roles.IsDefault)
            {
                roles = ImmutableArray.Create(PredefinedTextViewRoles.Analyzable,
                    PredefinedTextViewRoles.Document,
                    PredefinedTextViewRoles.Editable,
                    PredefinedTextViewRoles.Interactive,
                    PredefinedTextViewRoles.Zoomable);
            }
 
            var roleSet = textEditorFactory.CreateTextViewRoleSet(roles);
            return new DisposableTextView(textEditorFactory.CreateTextView(buffer, roleSet));
        }
    }
 
    public class DisposableTextView : IDisposable
    {
        public DisposableTextView(IWpfTextView textView)
            => this.TextView = textView;
 
        public IWpfTextView TextView { get; }
 
        public void Dispose()
            => TextView.Close();
    }
}