Lowering\SpillSequenceSpiller.cs (3)
452return call.Update(Spill(builder, call.ReceiverOpt, ReceiverSpillRefKind(call.ReceiverOpt)),
466return call.Update(Spill(builder, call.ReceiverOpt, ReceiverSpillRefKind(call.ReceiverOpt)),
1068return UpdateExpression(builder, node.Update(receiver, initialBindingReceiverIsSubjectToCloning: ThreeState.Unknown, node.Method, arguments));