1 write to IsNegated
Microsoft.CodeAnalysis.CSharp (1)
Generated\BoundNodes.xml.Generated.cs (1)
7960
this.
IsNegated
= isNegated;
10 references to IsNegated
Microsoft.CodeAnalysis.CSharp (10)
BoundTree\BoundIsPatternExpression.cs (1)
17
Debug.Assert(negated == this.
IsNegated
);
FlowAnalysis\AbstractFlowPass.cs (1)
932
Debug.Assert(negated == node.
IsNegated
);
FlowAnalysis\NullableWalker_Patterns.cs (2)
1061
var trueState = labelStateMap.TryGetValue(node.
IsNegated
? node.WhenFalseLabel : node.WhenTrueLabel, out var s1) ? s1.state : UnreachableState();
1062
var falseState = labelStateMap.TryGetValue(node.
IsNegated
? node.WhenTrueLabel : node.WhenFalseLabel, out var s2) ? s2.state : UnreachableState();
Generated\BoundNodes.xml.Generated.cs (5)
7978
if (expression != this.Expression || pattern != this.Pattern || isNegated != this.
IsNegated
|| reachabilityDecisionDag != this.ReachabilityDecisionDag || !Symbols.SymbolEqualityComparer.ConsiderEverything.Equals(whenTrueLabel, this.WhenTrueLabel) || !Symbols.SymbolEqualityComparer.ConsiderEverything.Equals(whenFalseLabel, this.WhenFalseLabel) || !TypeSymbol.Equals(type, this.Type, TypeCompareKind.ConsiderEverything))
12052
return node.Update(expression, pattern, node.
IsNegated
, reachabilityDecisionDag, node.WhenTrueLabel, node.WhenFalseLabel, type);
14701
updatedNode = node.Update(expression, pattern, node.
IsNegated
, reachabilityDecisionDag, node.WhenTrueLabel, node.WhenFalseLabel, infoAndType.Type);
14706
updatedNode = node.Update(expression, pattern, node.
IsNegated
, reachabilityDecisionDag, node.WhenTrueLabel, node.WhenFalseLabel, node.Type);
16899
new TreeDumperNode("isNegated", node.
IsNegated
, null),
Lowering\LocalRewriter\LocalRewriter_IsPatternOperator.cs (1)
18
bool negated = node.
IsNegated
;