55 references to SetState
Microsoft.CodeAnalysis.CSharp (55)
FlowAnalysis\AbstractFlowPass.cs (23)
159
SetState
(StateWhenTrue);
726
SetState
(breakState);
1012
SetState
(this.StateWhenFalse);
1017
SetState
(this.StateWhenTrue);
1831
SetState
(trueState);
1834
SetState
(falseState);
1883
SetState
(initialState.Clone());
1904
SetState
(finallyState);
1938
SetState
(endState);
2030
SetState
(StateWhenTrue);
2395
SetState
(bodyState);
2560
SetState
(isAnd ? leftTrue : leftFalse);
2934
SetState
(bodyState);
3156
SetState
(stateWhenNotNull);
3383
SetState
(state);
3409
SetState
(this.StateWhenTrue);
3551
SetState
(UnreachableState());
3553
SetState
(savedState);
3633
this.
SetState
(this.StateWhenFalse);
3638
this.
SetState
(this.StateWhenTrue);
3815
SetState
(savedState);
3824
SetState
(savedState);
3917
SetState
(initialState);
FlowAnalysis\AbstractFlowPass_Switch.cs (8)
54
SetState
(initialState.Clone());
62
SetState
(StateWhenTrue);
66
SetState
(StateWhenTrue);
122
SetState
(UnreachableState());
163
SetState
(dispatchState.Clone());
165
SetState
(StateWhenTrue);
174
SetState
(StateWhenTrue);
181
SetState
(endState);
FlowAnalysis\DefiniteAssignment.cs (1)
1948
SetState
(StateWhenTrue);
FlowAnalysis\NullableWalker.cs (16)
3688
SetState
(currentState);
5418
SetState
(getUnconditionalStateWhenNotNull(rightOperand, conditionalStateWhenNotNull));
5426
SetState
(stateAfterLeft);
6640
SetState
(state);
6652
SetState
(state);
6677
this.
SetState
(state);
8114
SetState
(StateWhenFalse);
8121
SetState
(StateWhenTrue);
8416
SetState
(StateWhenTrue);
8422
SetState
(originalWhenFalse);
9340
this.
SetState
(savedState);
12892
SetState
(isAnd ? leftTrue : leftFalse);
12912
SetState
(isAnd ? leftTrue : leftFalse);
12938
SetState
(leftState);
12964
SetState
(rightState);
13803
SetState
(conditionalState.State);
FlowAnalysis\NullableWalker_Patterns.cs (7)
39
SetState
(currentState);
306
SetState
(labelResult.state);
319
SetState
(UnreachableState());
430
SetState
(nodeState.State);
999
SetState
(defaultLabelState.state);
1020
SetState
(getStateForArm(arm, labelStateMap));
1046
SetState
(endState);