2 writes to _bestResultState
Microsoft.CodeAnalysis.CSharp (2)
Binder\Semantics\OverloadResolution\OverloadResolutionResult.cs (2)
41_bestResultState = ThreeState.Unknown; 77_bestResultState = TryGetBestResult(this.ResultsBuilder, out _bestResult);
4 references to _bestResultState
Microsoft.CodeAnalysis.CSharp (4)
Binder\Semantics\OverloadResolution\OverloadResolutionResult.cs (4)
54return _bestResultState == ThreeState.True && _bestResult.Result.IsValid; 68Debug.Assert(_bestResultState == ThreeState.True && _bestResult.Result.IsValid); 75if (!_bestResultState.HasValue()) 93Debug.Assert(_bestResultState == ThreeState.True);