19 references to GetState
Microsoft.CodeAnalysis.CSharp (19)
FlowAnalysis\NullableWalker.cs (17)
820var memberState = GetState(ref state, slot); 1174var parameterState = GetState(ref state, memberSlot); 1280if (GetOrCreateSlot(parameter) is > 0 and var slot && GetState(ref pendingReturn.StateWhenTrue, slot) != GetState(ref pendingReturn.StateWhenFalse, slot)) 1319var parameterState = GetState(ref state, slot); 1375var parameterState = GetState(ref stateWhen, slot); 1413&& GetState(ref state, inputSlot).IsNotNull()) 2776GetState(ref this.State, valueMemberSlot) : 2838SetState(ref tryState, slot, newState.Join(GetState(ref tryState, slot)), useNotNullsAsDefault: true); 3377SetState(ref state, slot, GetState(ref startingState, slot)); 4662if (!initializer.Type.IsValueType && GetState(ref State, slot).MayBeNull()) 5944if (GetState(ref state, slot) == NullableFlowState.NotNull) 8955NullableFlowState state = GetState(ref this.State, slot); 11295SetResultType(node, TypeWithState.Create(results[0].RValueType.Type, GetState(ref State, extensionReceiverSlot))); 11476SetResultType(node, TypeWithState.Create(results[0].RValueType.Type, GetState(ref State, extensionReceiverSlot))); 11810var state = GetState(ref this.State, slot); 12841node.IsAddition ? GetState(ref this.State, memberSlot).Meet(ResultType.State) : NullableFlowState.MaybeNull);
FlowAnalysis\NullableWalker_Patterns.cs (2)
609var inputMaybeNull = GetState(ref this.StateWhenTrue, inputSlot).MayBeNull(); 682var tempState = GetState(ref this.State, tempSlot);