1 write to Locals
Microsoft.CodeAnalysis.CSharp (1)
Generated\BoundNodes.xml.Generated.cs (1)
5883this.Locals = locals;
5 references to Locals
Microsoft.CodeAnalysis.CSharp (5)
Generated\BoundNodes.xml.Generated.cs (4)
5898if (locals != this.Locals || sideEffects != this.SideEffects || value != this.Value || !TypeSymbol.Equals(type, this.Type, TypeCompareKind.ConsiderEverything)) 12102ImmutableArray<LocalSymbol> locals = this.VisitLocals(node.Locals); 14265ImmutableArray<LocalSymbol> locals = GetUpdatedArray(node, node.Locals); 16824new TreeDumperNode("locals", node.Locals, null),
Lowering\SpillSequenceSpiller.cs (1)
816builder.AddLocals(node.Locals);