4 writes to _locals
Microsoft.CodeAnalysis.CSharp (4)
Lowering\SpillSequenceSpiller.cs (4)
85
result.
_locals
= _locals;
100
IncludeAndFree(ref
_locals
, ref other.
_locals
);
126
_locals
= ArrayBuilder<LocalSymbol>.GetInstance();
8 references to _locals
Microsoft.CodeAnalysis.CSharp (8)
Lowering\SpillSequenceSpiller.cs (8)
63
return
_locals
!= null;
69
return (
_locals
== null) ? ImmutableArray<LocalSymbol>.Empty :
_locals
.ToImmutable();
85
result._locals =
_locals
;
92
if (
_locals
!= null)
_locals
.Free();
124
if (
_locals
== null)
129
_locals
.Add(local);