1 write to _replaced
Microsoft.CodeAnalysis.CSharp (1)
Lowering\SpillSequenceSpiller.cs (1)
1398
_replaced
++;
1 reference to _replaced
Microsoft.CodeAnalysis.CSharp (1)
Lowering\SpillSequenceSpiller.cs (1)
1387
Debug.Assert(replacer.
_replaced
== 1, "should have replaced exactly one node");