3 instantiations of LocalState
Microsoft.CodeAnalysis.CSharp (3)
FlowAnalysis\NullableWalker.cs (3)
12354
return new
LocalState
(variables.Id, container, createBitVectorWithNotNulls(capacity, reachable: true));
12377
return new
LocalState
(variables.Id, container, CreateBitVector(reachable));
12383
return new
LocalState
(variables.Id, container: new Boxed(this), CreateBitVector(reachable: true));
132 references to LocalState
Microsoft.CodeAnalysis.CSharp (132)
FlowAnalysis\NullableWalker.cs (113)
27
: LocalDataFlowPass<NullableWalker.
LocalState
, NullableWalker.LocalFunctionState>
104
public readonly Optional<
LocalState
> StateForLambda;
120
public VisitResult(TypeWithState rValueType, TypeWithAnnotations lValueType, Optional<
LocalState
> stateForLambda)
247
/// The delegate is invoked by <see cref="VisitConversion(BoundConversion, BoundExpression, Conversion, TypeWithAnnotations, TypeWithState, bool, bool, bool, AssignmentKind, ParameterSymbol, bool, bool, bool, bool, Optional<
LocalState
>,bool, Location, ArrayBuilder<VisitResult>)"/>.
623
void enforceMemberNotNull(SyntaxNode? syntaxOpt,
LocalState
state)
704
void checkMemberStateOnConstructorExit(MethodSymbol constructor, Symbol member,
LocalState
state, int thisSlot, Location? exitLocation, ImmutableArray<string> membersWithStateEnforcedByRequiredMembers, bool forcePropertyAnalysis)
1041
private void EnforceMemberNotNullOnMember(SyntaxNode? syntaxOpt,
LocalState
state, MethodSymbol method, string memberName)
1091
void enforceMemberNotNullWhenIfAffected(SyntaxNode? syntaxOpt, bool sense, ImmutableArray<Symbol> members,
LocalState
state,
LocalState
otherState)
1103
void enforceMemberNotNullWhen(SyntaxNode? syntaxOpt, bool sense,
LocalState
state)
1119
private void ReportFailedMemberNotNullIfNeeded(SyntaxNode? syntaxOpt, bool sense, Symbol member,
LocalState
state)
1128
private bool FailsMemberNotNullExpectation(Symbol member,
LocalState
state)
1254
private void EnforceParameterNotNullOnExit(SyntaxNode? syntaxOpt,
LocalState
state)
1294
private void EnforceParameterNotNullWhenOnExit(SyntaxNode syntax, ImmutableArray<ParameterSymbol> parameters, bool sense,
LocalState
stateWhen)
1307
private void ReportParameterIfBadConditionalState(SyntaxNode syntax, ParameterSymbol parameter, bool sense,
LocalState
stateWhen)
1316
bool parameterHasBadConditionalState(ParameterSymbol parameter, bool sense,
LocalState
stateWhen)
1354
private void EnforceNotNullIfNotNull(SyntaxNode? syntaxOpt,
LocalState
state, ImmutableArray<ParameterSymbol> parameters, ImmutableHashSet<string> inputParamNames, NullableFlowState outputState, ParameterSymbol? outputParam)
1654
Analyze(walker, symbol, diagnostics: null,
LocalState
.Create(localState), snapshotBuilderOpt: newSnapshotBuilder);
1771
var
localState =
LocalState
.Create(initialState.VariableNullableStates).CreateNestedMethodState(variables);
1819
Analyze(walker, symbol, diagnostics, initialState is null ? (Optional<
LocalState
>)default :
LocalState
.Create(initialState.VariableNullableStates), snapshotBuilderOpt, requiresAnalysis);
1836
Optional<
LocalState
> initialState,
1930
private NullableFlowState GetState(ref
LocalState
state, int slot)
1939
private void SetState(ref
LocalState
state, int slot, NullableFlowState value, bool useNotNullsAsDefault = false)
1948
private void NormalizeIfNeeded(ref
LocalState
state, int slot, bool useNotNullsAsDefault)
1953
protected override void Normalize(ref
LocalState
state)
1961
private NullableFlowState GetDefaultState(ref
LocalState
state, int slot)
2750
private void SetStateAndTrackForFinally(ref
LocalState
state, int slot, NullableFlowState newState)
2756
var
tryState = NonMonotonicState.Value;
2765
protected override void JoinTryBlockState(ref
LocalState
self, ref
LocalState
other)
2767
var
tryState = other.GetStateForVariables(self.Id);
2821
protected override
LocalState
TopState()
2823
var
state =
LocalState
.ReachableState(_variables);
2828
protected override
LocalState
UnreachableState()
2830
return
LocalState
.UnreachableState(_variables);
2833
protected override
LocalState
ReachableBottomState()
2836
return
LocalState
.ReachableStateWithNotNulls(_variables);
2869
var
parameterDefaultsNotAssignedState = State.Clone();
2994
var
joinedState = this.StateWhenTrue.Clone();
3225
var
state = TopState();
3251
var
startingState = localFunctionState.StartingState;
3294
LocalState
state,
3320
var
oldState = this.State;
3397
void enforceMemberNotNull(SyntaxNode? syntax,
LocalState
state)
3424
var
state = State.GetStateForVariables(localFunctionState.StartingState.Id);
3540
var
currentState = State;
4479
private void SetNotNullResultForLambda(BoundExpression node,
LocalState
stateForLambda)
4978
var
stateAfterLeft = this.State;
4981
var
stateWhenNotNull = this.State;
5037
LocalState
getUnconditionalStateWhenNotNull(BoundExpression otherOperand, PossiblyConditionalState conditionalStateWhenNotNull)
5039
LocalState
stateWhenNotNull;
5075
var
stateWhenNotNull = getUnconditionalStateWhenNotNull(leftOperand, conditionalStateWhenNotNull);
5351
ref
LocalState
stateToUpdate = ref whenTrue ? ref this.StateWhenTrue : ref this.StateWhenFalse;
5357
protected override bool VisitInterpolatedStringHandlerParts(BoundInterpolatedStringBase node, bool usesBoolReturns, bool firstPartIsConditional, ref
LocalState
shortCircuitState)
5462
private void MarkSlotsAsNotNull(ArrayBuilder<int> slots, ref
LocalState
stateToUpdate)
5470
private void LearnFromNonNullTest(BoundExpression expression, ref
LocalState
state)
5493
private void LearnFromNonNullTest(int slot, ref
LocalState
state)
5498
private void LearnFromNullTest(BoundExpression expression, ref
LocalState
state)
5516
private void LearnFromNullTest(int slot, TypeSymbol? expressionType, ref
LocalState
state, bool markDependentSlotsNotNull)
5536
private void MarkDependentSlotsNotNull(int slot, TypeSymbol expressionType, ref
LocalState
state, int depth = 2)
5617
var
leftState = this.State.Clone();
5835
var
savedState = this.State.Clone();
5944
var
consequenceState = this.StateWhenTrue;
5945
var
alternativeState = this.StateWhenFalse;
6070
BoundExpression node, BoundExpression originalConsequence, BoundExpression originalAlternative,
LocalState
consequenceState,
LocalState
alternativeState,
6117
LocalState
consequenceState,
6118
LocalState
alternativeState,
6138
(BoundExpression, Conversion, TypeWithState) visitConditionalOperand(
LocalState
state, BoundExpression operand)
6151
(TypeWithAnnotations LValueType, TypeWithState RValueType) visitConditionalRefOperand(
LocalState
state, BoundExpression operand)
6174
LocalState
state,
7242
void applyMemberPostConditions(int receiverSlot, TypeSymbol type, ImmutableArray<string> members, ref
LocalState
state)
7255
void markMembersAsNotNull(int receiverSlot, TypeSymbol type, string memberName, ref
LocalState
state)
7679
var
originalWhenFalse = StateWhenFalse.Clone();
7685
var
newWhenTrue = State.Clone();
7847
private static VariableState GetVariableState(Variables variables,
LocalState
localState)
8478
var
savedState = this.State.Clone();
8861
Optional<
LocalState
> stateForLambda = default,
9923
var
stateForLambda = this.State.Clone();
9935
private void VisitLambda(BoundLambda node, NamedTypeSymbol? delegateTypeOpt, Optional<
LocalState
> initialState = default)
11424
protected override void AfterLeftChildOfBinaryLogicalOperatorHasBeenVisited(BoundExpression node, BoundExpression right, bool isAnd, bool isBool, ref
LocalState
leftTrue, ref
LocalState
leftFalse)
11583
LocalState
stateWhenNotNull;
12075
protected override void VisitCatchBlock(BoundCatchBlock node, ref
LocalState
finallyState)
12191
protected override string Dump(
LocalState
state)
12196
protected override bool Meet(ref
LocalState
self, ref
LocalState
other)
12213
protected override bool Join(ref
LocalState
self, ref
LocalState
other)
12250
private
LocalState
CloneAndUnsplit(ref PossiblyConditionalState conditionalState)
12257
var
state = conditionalState.StateWhenTrue.Clone();
12299
internal
LocalState
Value;
12301
internal Boxed(
LocalState
value)
12322
internal static
LocalState
Create(LocalStateSnapshot snapshot)
12337
public static
LocalState
ReachableState(Variables variables)
12342
public static
LocalState
UnreachableState(Variables variables)
12347
public static
LocalState
ReachableStateWithNotNulls(Variables variables)
12371
private static
LocalState
CreateReachableOrUnreachableState(Variables variables, bool reachable)
12380
public
LocalState
CreateNestedMethodState(Variables variables)
12409
bool hasVariableCore(ref
LocalState
state, int id, int index)
12427
static bool hasValue(ref
LocalState
state, int slot)
12437
static bool hasValueCore(ref
LocalState
state, int id, int index)
12566
internal
LocalState
GetStateForVariables(int id)
12568
var
state = this;
12580
public
LocalState
Clone()
12586
public bool Join(in
LocalState
other)
12615
public bool Meet(in
LocalState
other)
12706
public
LocalState
StartingState;
12708
public LocalFunctionState(
LocalState
unreachableState)
12720
return new LocalFunctionState(
LocalState
.UnreachableState(variables));
FlowAnalysis\NullableWalker.SnapshotManager.cs (1)
208
internal void TakeIncrementalSnapshot(BoundNode? node,
LocalState
currentState)
FlowAnalysis\NullableWalker_Patterns.cs (18)
37
var
currentState = State;
273
protected override
LocalState
VisitSwitchStatementDispatch(BoundSwitchStatement node)
339
public
LocalState
State;
340
public
LocalState
StateWhenTrue;
341
public
LocalState
StateWhenFalse;
344
public PossiblyConditionalState(
LocalState
stateWhenTrue,
LocalState
stateWhenFalse)
352
public PossiblyConditionalState(
LocalState
state)
374
private PooledDictionary<LabelSymbol, (
LocalState
state, bool believedReachable)> LearnFromDecisionDag(
416
var labelStateMap = PooledDictionary<LabelSymbol, (
LocalState
state, bool believedReachable)>.GetInstance();
729
void learnFromNonNullTest(int inputSlot, ref
LocalState
state)
804
void gotoNode(BoundDecisionDagNode node,
LocalState
state, bool believedReachable)
893
var
endState = UnreachableState();
987
PooledDictionary<LabelSymbol, (
LocalState
state, bool believedReachable)> labelStateMap,
1001
var
armState = getStateForArm(arm, labelStateMap);
1032
PooledDictionary<LabelSymbol, (
LocalState
state, bool believedReachable)> labelStateMap,
1044
LocalState
getStateForArm(BoundSwitchExpressionArm arm, PooledDictionary<LabelSymbol, (
LocalState
state, bool believedReachable)> labelStateMap)