3 instantiations of LocalState
Microsoft.CodeAnalysis.CSharp (3)
FlowAnalysis\NullableWalker.cs (3)
12346return new LocalState(variables.Id, container, createBitVectorWithNotNulls(capacity, reachable: true)); 12369return new LocalState(variables.Id, container, CreateBitVector(reachable)); 12375return new LocalState(variables.Id, container: new Boxed(this), CreateBitVector(reachable: true));
132 references to LocalState
Microsoft.CodeAnalysis.CSharp (132)
FlowAnalysis\NullableWalker.cs (113)
27: LocalDataFlowPass<NullableWalker.LocalState, NullableWalker.LocalFunctionState> 104public readonly Optional<LocalState> StateForLambda; 120public VisitResult(TypeWithState rValueType, TypeWithAnnotations lValueType, Optional<LocalState> stateForLambda) 247/// The delegate is invoked by <see cref="VisitConversion(BoundConversion, BoundExpression, Conversion, TypeWithAnnotations, TypeWithState, bool, bool, bool, AssignmentKind, ParameterSymbol, bool, bool, bool, bool, Optional&lt;LocalState&gt;,bool, Location, ArrayBuilder&lt;VisitResult&gt;)"/>. 623void enforceMemberNotNull(SyntaxNode? syntaxOpt, LocalState state) 704void checkMemberStateOnConstructorExit(MethodSymbol constructor, Symbol member, LocalState state, int thisSlot, Location? exitLocation, ImmutableArray<string> membersWithStateEnforcedByRequiredMembers, bool forcePropertyAnalysis) 1041private void EnforceMemberNotNullOnMember(SyntaxNode? syntaxOpt, LocalState state, MethodSymbol method, string memberName) 1091void enforceMemberNotNullWhenIfAffected(SyntaxNode? syntaxOpt, bool sense, ImmutableArray<Symbol> members, LocalState state, LocalState otherState) 1103void enforceMemberNotNullWhen(SyntaxNode? syntaxOpt, bool sense, LocalState state) 1119private void ReportFailedMemberNotNullIfNeeded(SyntaxNode? syntaxOpt, bool sense, Symbol member, LocalState state) 1128private bool FailsMemberNotNullExpectation(Symbol member, LocalState state) 1252private void EnforceParameterNotNullOnExit(SyntaxNode? syntaxOpt, LocalState state) 1292private void EnforceParameterNotNullWhenOnExit(SyntaxNode syntax, ImmutableArray<ParameterSymbol> parameters, bool sense, LocalState stateWhen) 1305private void ReportParameterIfBadConditionalState(SyntaxNode syntax, ParameterSymbol parameter, bool sense, LocalState stateWhen) 1314bool parameterHasBadConditionalState(ParameterSymbol parameter, bool sense, LocalState stateWhen) 1352private void EnforceNotNullIfNotNull(SyntaxNode? syntaxOpt, LocalState state, ImmutableArray<ParameterSymbol> parameters, ImmutableHashSet<string> inputParamNames, NullableFlowState outputState, ParameterSymbol? outputParam) 1652Analyze(walker, symbol, diagnostics: null, LocalState.Create(localState), snapshotBuilderOpt: newSnapshotBuilder); 1769var localState = LocalState.Create(initialState.VariableNullableStates).CreateNestedMethodState(variables); 1817Analyze(walker, symbol, diagnostics, initialState is null ? (Optional<LocalState>)default : LocalState.Create(initialState.VariableNullableStates), snapshotBuilderOpt, requiresAnalysis); 1834Optional<LocalState> initialState, 1928private NullableFlowState GetState(ref LocalState state, int slot) 1937private void SetState(ref LocalState state, int slot, NullableFlowState value, bool useNotNullsAsDefault = false) 1946private void NormalizeIfNeeded(ref LocalState state, int slot, bool useNotNullsAsDefault) 1951protected override void Normalize(ref LocalState state) 1959private NullableFlowState GetDefaultState(ref LocalState state, int slot) 2748private void SetStateAndTrackForFinally(ref LocalState state, int slot, NullableFlowState newState) 2754var tryState = NonMonotonicState.Value; 2763protected override void JoinTryBlockState(ref LocalState self, ref LocalState other) 2765var tryState = other.GetStateForVariables(self.Id); 2819protected override LocalState TopState() 2821var state = LocalState.ReachableState(_variables); 2826protected override LocalState UnreachableState() 2828return LocalState.UnreachableState(_variables); 2831protected override LocalState ReachableBottomState() 2834return LocalState.ReachableStateWithNotNulls(_variables); 2867var parameterDefaultsNotAssignedState = State.Clone(); 2992var joinedState = this.StateWhenTrue.Clone(); 3223var state = TopState(); 3249var startingState = localFunctionState.StartingState; 3292LocalState state, 3318var oldState = this.State; 3395void enforceMemberNotNull(SyntaxNode? syntax, LocalState state) 3422var state = State.GetStateForVariables(localFunctionState.StartingState.Id); 3538var currentState = State; 4477private void SetNotNullResultForLambda(BoundExpression node, LocalState stateForLambda) 4976var stateAfterLeft = this.State; 4979var stateWhenNotNull = this.State; 5035LocalState getUnconditionalStateWhenNotNull(BoundExpression otherOperand, PossiblyConditionalState conditionalStateWhenNotNull) 5037LocalState stateWhenNotNull; 5073var stateWhenNotNull = getUnconditionalStateWhenNotNull(leftOperand, conditionalStateWhenNotNull); 5349ref LocalState stateToUpdate = ref whenTrue ? ref this.StateWhenTrue : ref this.StateWhenFalse; 5355protected override bool VisitInterpolatedStringHandlerParts(BoundInterpolatedStringBase node, bool usesBoolReturns, bool firstPartIsConditional, ref LocalState shortCircuitState) 5460private void MarkSlotsAsNotNull(ArrayBuilder<int> slots, ref LocalState stateToUpdate) 5468private void LearnFromNonNullTest(BoundExpression expression, ref LocalState state) 5491private void LearnFromNonNullTest(int slot, ref LocalState state) 5496private void LearnFromNullTest(BoundExpression expression, ref LocalState state) 5514private void LearnFromNullTest(int slot, TypeSymbol? expressionType, ref LocalState state, bool markDependentSlotsNotNull) 5534private void MarkDependentSlotsNotNull(int slot, TypeSymbol expressionType, ref LocalState state, int depth = 2) 5615var leftState = this.State.Clone(); 5833var savedState = this.State.Clone(); 5942var consequenceState = this.StateWhenTrue; 5943var alternativeState = this.StateWhenFalse; 6068BoundExpression node, BoundExpression originalConsequence, BoundExpression originalAlternative, LocalState consequenceState, LocalState alternativeState, 6115LocalState consequenceState, 6116LocalState alternativeState, 6136(BoundExpression, Conversion, TypeWithState) visitConditionalOperand(LocalState state, BoundExpression operand) 6149(TypeWithAnnotations LValueType, TypeWithState RValueType) visitConditionalRefOperand(LocalState state, BoundExpression operand) 6172LocalState state, 7234void applyMemberPostConditions(int receiverSlot, TypeSymbol type, ImmutableArray<string> members, ref LocalState state) 7247void markMembersAsNotNull(int receiverSlot, TypeSymbol type, string memberName, ref LocalState state) 7671var originalWhenFalse = StateWhenFalse.Clone(); 7677var newWhenTrue = State.Clone(); 7839private static VariableState GetVariableState(Variables variables, LocalState localState) 8470var savedState = this.State.Clone(); 8853Optional<LocalState> stateForLambda = default, 9915var stateForLambda = this.State.Clone(); 9927private void VisitLambda(BoundLambda node, NamedTypeSymbol? delegateTypeOpt, Optional<LocalState> initialState = default) 11416protected override void AfterLeftChildOfBinaryLogicalOperatorHasBeenVisited(BoundExpression node, BoundExpression right, bool isAnd, bool isBool, ref LocalState leftTrue, ref LocalState leftFalse) 11575LocalState stateWhenNotNull; 12067protected override void VisitCatchBlock(BoundCatchBlock node, ref LocalState finallyState) 12183protected override string Dump(LocalState state) 12188protected override bool Meet(ref LocalState self, ref LocalState other) 12205protected override bool Join(ref LocalState self, ref LocalState other) 12242private LocalState CloneAndUnsplit(ref PossiblyConditionalState conditionalState) 12249var state = conditionalState.StateWhenTrue.Clone(); 12291internal LocalState Value; 12293internal Boxed(LocalState value) 12314internal static LocalState Create(LocalStateSnapshot snapshot) 12329public static LocalState ReachableState(Variables variables) 12334public static LocalState UnreachableState(Variables variables) 12339public static LocalState ReachableStateWithNotNulls(Variables variables) 12363private static LocalState CreateReachableOrUnreachableState(Variables variables, bool reachable) 12372public LocalState CreateNestedMethodState(Variables variables) 12401bool hasVariableCore(ref LocalState state, int id, int index) 12419static bool hasValue(ref LocalState state, int slot) 12429static bool hasValueCore(ref LocalState state, int id, int index) 12558internal LocalState GetStateForVariables(int id) 12560var state = this; 12572public LocalState Clone() 12578public bool Join(in LocalState other) 12607public bool Meet(in LocalState other) 12698public LocalState StartingState; 12700public LocalFunctionState(LocalState unreachableState) 12712return new LocalFunctionState(LocalState.UnreachableState(variables));
FlowAnalysis\NullableWalker.SnapshotManager.cs (1)
208internal void TakeIncrementalSnapshot(BoundNode? node, LocalState currentState)
FlowAnalysis\NullableWalker_Patterns.cs (18)
37var currentState = State; 273protected override LocalState VisitSwitchStatementDispatch(BoundSwitchStatement node) 339public LocalState State; 340public LocalState StateWhenTrue; 341public LocalState StateWhenFalse; 344public PossiblyConditionalState(LocalState stateWhenTrue, LocalState stateWhenFalse) 352public PossiblyConditionalState(LocalState state) 374private PooledDictionary<LabelSymbol, (LocalState state, bool believedReachable)> LearnFromDecisionDag( 416var labelStateMap = PooledDictionary<LabelSymbol, (LocalState state, bool believedReachable)>.GetInstance(); 729void learnFromNonNullTest(int inputSlot, ref LocalState state) 804void gotoNode(BoundDecisionDagNode node, LocalState state, bool believedReachable) 893var endState = UnreachableState(); 987PooledDictionary<LabelSymbol, (LocalState state, bool believedReachable)> labelStateMap, 1001var armState = getStateForArm(arm, labelStateMap); 1032PooledDictionary<LabelSymbol, (LocalState state, bool believedReachable)> labelStateMap, 1044LocalState getStateForArm(BoundSwitchExpressionArm arm, PooledDictionary<LabelSymbol, (LocalState state, bool believedReachable)> labelStateMap)