1 write to RequiredNodeType
Microsoft.Build (1)
BackEnd\Components\Scheduler\ScheduleResponse.cs (1)
114RequiredNodeType = affinity;
13 references to RequiredNodeType
Microsoft.Build (3)
BackEnd\BuildManager\BuildManager.cs (3)
2655IList<NodeInfo> newNodes = _nodeManager.CreateNodes(GetNodeConfiguration(), response.RequiredNodeType, response.NumberOfNodesToCreate); 2660((IBuildComponentHost)this).LoggingService.LogError(buildEventContext, new BuildEventFileInfo(String.Empty), "UnableToCreateNode", response.RequiredNodeType.ToString("G")); 2662throw new BuildAbortedException(ResourceUtilities.FormatResourceStringStripCodeAndKeyword("UnableToCreateNode", response.RequiredNodeType.ToString("G")));
Microsoft.Build.Engine.UnitTests (10)
BackEnd\Scheduler_Tests.cs (10)
284Assert.Equal(NodeAffinity.OutOfProc, response[0].RequiredNodeType); 308Assert.Equal(NodeAffinity.OutOfProc, response[0].RequiredNodeType); 361Assert.Equal(NodeAffinity.OutOfProc, response[1].RequiredNodeType); 401Assert.Equal(NodeAffinity.InProc, response[0].RequiredNodeType); 410Assert.Equal(NodeAffinity.OutOfProc, moreResponses[1].RequiredNodeType); 439Assert.Equal(NodeAffinity.OutOfProc, response[0].RequiredNodeType); 469Assert.Equal(NodeAffinity.OutOfProc, response[1].RequiredNodeType); 499Assert.Equal(NodeAffinity.OutOfProc, response[1].RequiredNodeType); 862if (response.RequiredNodeType == NodeAffinity.InProc || (response.RequiredNodeType == NodeAffinity.Any && !inProcNodeExists))