1 write to _nodeEndpoint
Microsoft.Build (1)
BackEnd\Node\OutOfProcServerNode.cs (1)
138
_nodeEndpoint
= new ServerNodeEndpointOutOfProc(GetPipeName(handshake), handshake);
7 references to _nodeEndpoint
Microsoft.Build (7)
BackEnd\Node\OutOfProcServerNode.cs (7)
139
_nodeEndpoint
.OnLinkStatusChanged += OnLinkStatusChanged;
140
_nodeEndpoint
.Listen(this);
256
_nodeEndpoint
.OnLinkStatusChanged -= OnLinkStatusChanged;
257
_nodeEndpoint
.Disconnect();
287
if (
_nodeEndpoint
.LinkStatus == LinkStatus.Active)
289
_nodeEndpoint
.SendData(packet);
428
_nodeEndpoint
.ClientWillDisconnect();