1 write to _nodeEndpoint
Microsoft.Build (1)
BackEnd\Node\OutOfProcServerNode.cs (1)
136
_nodeEndpoint
= new ServerNodeEndpointOutOfProc(GetPipeName(handshake), handshake);
7 references to _nodeEndpoint
Microsoft.Build (7)
BackEnd\Node\OutOfProcServerNode.cs (7)
137
_nodeEndpoint
.OnLinkStatusChanged += OnLinkStatusChanged;
138
_nodeEndpoint
.Listen(this);
264
_nodeEndpoint
.OnLinkStatusChanged -= OnLinkStatusChanged;
265
_nodeEndpoint
.Disconnect();
295
if (
_nodeEndpoint
.LinkStatus == LinkStatus.Active)
297
_nodeEndpoint
.SendData(packet);
436
_nodeEndpoint
.ClientWillDisconnect();