2 writes to _packetAvailable
Microsoft.Build (2)
BackEnd\Components\Communications\NodeEndpointInProc.cs (2)
369
_packetAvailable
= new AutoResetEvent(false);
403
_packetAvailable
= null;
6 references to _packetAvailable
Microsoft.Build (6)
BackEnd\Components\Communications\NodeEndpointInProc.cs (6)
337
ErrorUtilities.VerifyThrow(
_packetAvailable
!= null, "packetAvailable is null");
340
_packetAvailable
.Set();
351
ErrorUtilities.VerifyThrow(
_packetAvailable
== null, "packetAvailable != null");
388
ErrorUtilities.VerifyThrow(
_packetAvailable
!= null, "packetAvailable == null");
402
_packetAvailable
.Dispose();
423
WaitHandle[] handles = [_terminatePacketPump,
_packetAvailable
];