2 writes to _packetAvailable
Microsoft.Build (2)
BackEnd\Components\Communications\NodeEndpointInProc.cs (2)
369_packetAvailable = new AutoResetEvent(false); 403_packetAvailable = null;
6 references to _packetAvailable
Microsoft.Build (6)
BackEnd\Components\Communications\NodeEndpointInProc.cs (6)
337ErrorUtilities.VerifyThrow(_packetAvailable != null, "packetAvailable is null"); 340_packetAvailable.Set(); 351ErrorUtilities.VerifyThrow(_packetAvailable == null, "packetAvailable != null"); 388ErrorUtilities.VerifyThrow(_packetAvailable != null, "packetAvailable == null"); 402_packetAvailable.Dispose(); 423WaitHandle[] handles = [_terminatePacketPump, _packetAvailable];