2 writes to _packetAvailable
Microsoft.Build (2)
BackEnd\Components\Communications\NodeEndpointInProc.cs (2)
377
_packetAvailable
= new AutoResetEvent(false);
411
_packetAvailable
= null;
6 references to _packetAvailable
Microsoft.Build (6)
BackEnd\Components\Communications\NodeEndpointInProc.cs (6)
345
ErrorUtilities.VerifyThrow(
_packetAvailable
!= null, "packetAvailable is null");
348
_packetAvailable
.Set();
359
ErrorUtilities.VerifyThrow(
_packetAvailable
== null, "packetAvailable != null");
396
ErrorUtilities.VerifyThrow(
_packetAvailable
!= null, "packetAvailable == null");
410
_packetAvailable
.Dispose();
431
WaitHandle[] handles = [_terminatePacketPump,
_packetAvailable
];