2 writes to _packetAvailable
Microsoft.Build (2)
BackEnd\Components\Communications\NodeEndpointInProc.cs (2)
377_packetAvailable = new AutoResetEvent(false); 411_packetAvailable = null;
6 references to _packetAvailable
Microsoft.Build (6)
BackEnd\Components\Communications\NodeEndpointInProc.cs (6)
345ErrorUtilities.VerifyThrow(_packetAvailable != null, "packetAvailable is null"); 348_packetAvailable.Set(); 359ErrorUtilities.VerifyThrow(_packetAvailable == null, "packetAvailable != null"); 396ErrorUtilities.VerifyThrow(_packetAvailable != null, "packetAvailable == null"); 410_packetAvailable.Dispose(); 431WaitHandle[] handles = [_terminatePacketPump, _packetAvailable];