1 write to s_msbuildExeResourceManager
Microsoft.Build (1)
Resources\AssemblyResources.cs (1)
34s_msbuildExeResourceManager = manager;
3 references to s_msbuildExeResourceManager
Microsoft.Build (3)
Resources\AssemblyResources.cs (3)
32ErrorUtilities.VerifyThrow(s_msbuildExeResourceManager == null, "Only one extra resource manager"); 98if (s_msbuildExeResourceManager != null) 101resource = s_msbuildExeResourceManager.GetString(name, CultureInfo.CurrentUICulture);