1 write to s_msbuildExeResourceManager
Microsoft.Build (1)
Resources\AssemblyResources.cs (1)
34
s_msbuildExeResourceManager
= manager;
3 references to s_msbuildExeResourceManager
Microsoft.Build (3)
Resources\AssemblyResources.cs (3)
32
ErrorUtilities.VerifyThrow(
s_msbuildExeResourceManager
== null, "Only one extra resource manager");
98
if (
s_msbuildExeResourceManager
!= null)
101
resource =
s_msbuildExeResourceManager
.GetString(name, CultureInfo.CurrentUICulture);