2 writes to _status
Microsoft.Build (2)
BackEnd\Components\BuildRequestEngine\BuildRequestEngine.cs (2)
163_status = BuildRequestEngineStatus.Uninitialized; 767_status = newStatus;
15 references to _status
Microsoft.Build (15)
BackEnd\Components\BuildRequestEngine\BuildRequestEngine.cs (15)
211public BuildRequestEngineStatus Status => _status; 222Assumed.Equal(_status, BuildRequestEngineStatus.Uninitialized, $"Engine must be in the Uninitiailzed state, but is {_status}"); 252Assumed.True(_status is BuildRequestEngineStatus.Active or BuildRequestEngineStatus.Idle or BuildRequestEngineStatus.Waiting, $"Engine must be Active, Idle or Waiting to clean up, but is {_status}."); 253TraceEngine($"CFB: Cleaning up build. Requests Count {_requests.Count} Status {_status}"); 371Assumed.True(_status is not (BuildRequestEngineStatus.Shutdown or BuildRequestEngineStatus.Uninitialized), $"Engine loop not yet started, status is {_status}."); 456Assumed.True(_status is not (BuildRequestEngineStatus.Shutdown or BuildRequestEngineStatus.Uninitialized), $"Engine loop not yet started, status is {_status}."); 561Assumed.True(_status is not (BuildRequestEngineStatus.Shutdown or BuildRequestEngineStatus.Uninitialized), $"Engine loop not yet started, status is {_status}."); 668Assumed.Equal(_status, BuildRequestEngineStatus.Uninitialized, $"Cleanup wasn't called, status is {_status}"); 765if (_status != newStatus)