1 write to _fileAccessManager
Microsoft.Build (1)
BackEnd\Components\Communications\DetouredNodeLauncher.cs (1)
163
_fileAccessManager
= fileAccessManager;
2 references to _fileAccessManager
Microsoft.Build (2)
BackEnd\Components\Communications\DetouredNodeLauncher.cs (2)
171
public override void HandleFileAccess(FileAccessData fileAccessData) =>
_fileAccessManager
.ReportFileAccess(
186
public override void HandleProcessData(ProcessData processData) =>
_fileAccessManager
.ReportProcess(