1 write to _fileAccessManager
Microsoft.Build (1)
BackEnd\Components\Communications\DetouredNodeLauncher.cs (1)
163_fileAccessManager = fileAccessManager;
2 references to _fileAccessManager
Microsoft.Build (2)
BackEnd\Components\Communications\DetouredNodeLauncher.cs (2)
171public override void HandleFileAccess(FileAccessData fileAccessData) => _fileAccessManager.ReportFileAccess( 186public override void HandleProcessData(ProcessData processData) => _fileAccessManager.ReportProcess(