24 references to VisualStudio
Microsoft.Build (10)
BuildEnvironmentHelper.cs (8)
158BuildEnvironmentMode.VisualStudio, 179BuildEnvironmentMode.VisualStudio, 254BuildEnvironmentMode.VisualStudio, 285BuildEnvironmentMode.VisualStudio, 318BuildEnvironmentMode.VisualStudio, 599if (mode == BuildEnvironmentMode.VisualStudio) 631var existsCheck = mode == BuildEnvironmentMode.VisualStudio ? new Func<string, bool>(_ => true) : FileSystems.Default.FileExists; 644MSBuildExtensionsPath = mode == BuildEnvironmentMode.VisualStudio
Evaluation\IntrinsicFunctions.cs (1)
733public static bool IsRunningFromVisualStudio() => BuildEnvironmentHelper.Instance.Mode == BuildEnvironmentMode.VisualStudio;
Utilities\NuGetFrameworkWrapper.cs (1)
204string assemblyDirectory = BuildEnvironmentHelper.Instance.Mode == BuildEnvironmentMode.VisualStudio ?
Microsoft.Build.Engine.UnitTests (14)
BuildEnvironmentHelper_Tests.cs (14)
83BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 107BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 140BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 210BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 228BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 248BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 261BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 283BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 326BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 339BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 353BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 400BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 433BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio); 450BuildEnvironmentHelper.Instance.Mode.ShouldBe(BuildEnvironmentMode.VisualStudio);