36 references to Trace
Microsoft.Build (36)
BackEnd\Client\MSBuildClient.cs (13)
168CommunicationsUtilities.Trace("Server was not running. Starting server now."); 180CommunicationsUtilities.Trace("Server is busy, falling back to former behavior."); 214CommunicationsUtilities.Trace("Build finished."); 240CommunicationsUtilities.Trace("Trying shutdown server node."); 245CommunicationsUtilities.Trace("No need to shutdown server node for it is not running."); 254CommunicationsUtilities.Trace("Server cannot be shut down for it is not idle."); 261CommunicationsUtilities.Trace("Client cannot connect to idle server to shut it down."); 267CommunicationsUtilities.Trace("Failed to send shutdown command to the server."); 282CommunicationsUtilities.Trace("Wait for server to be not busy - will retry soon..."); 440CommunicationsUtilities.Trace("Another process launching the msbuild server, falling back to former behavior."); 461CommunicationsUtilities.Trace("Starting Server..."); 481CommunicationsUtilities.Trace("Sending shutdown command to server."); 534CommunicationsUtilities.Trace("MSBuild client sent cancellation command.");
BackEnd\Client\MSBuildClientPacketPump.cs (3)
202CommunicationsUtilities.Trace("Entering read loop."); 235CommunicationsUtilities.Trace("Shutdown message pump thread."); 336CommunicationsUtilities.Trace("Ending read loop.");
BackEnd\Components\Communications\NodeLauncher.cs (1)
167CommunicationsUtilities.Trace(
BackEnd\Components\Communications\NodeProviderOutOfProc.cs (1)
72CommunicationsUtilities.Trace("MSBUILDNODEHANDSHAKESALT=\"{0}\", msbuildDirectory=\"{1}\", enableNodeReuse={2}, enableLowPriority={3}", Traits.MSBuildNodeHandshakeSalt, BuildEnvironmentHelper.Instance.MSBuildToolsDirectory32, enableNodeReuse, enableLowPriority);
BackEnd\Components\Communications\NodeProviderOutOfProcBase.cs (2)
249CommunicationsUtilities.Trace("FAILED TO CONNECT TO A CHILD NODE"); 308CommunicationsUtilities.Trace("Could not connect to existing process, now creating a process...");
BackEnd\Components\Communications\RarNodeLauncher.cs (2)
33CommunicationsUtilities.Trace("Existing RAR node found."); 37CommunicationsUtilities.Trace("Launching RAR node...");
BackEnd\Node\OutOfProcNode.cs (1)
544CommunicationsUtilities.Trace("Shut down complete.");
BackEnd\Node\OutOfProcServerNode.cs (2)
262CommunicationsUtilities.Trace("Shut down complete."); 328CommunicationsUtilities.Trace("Received request to cancel build running on MSBuild Server. MSBuild server will shutdown.}");
CommunicationsUtilities.cs (2)
720Trace(errorMessage); 727Trace(errorMessage);
NodeEndpointOutOfProcBase.cs (9)
397CommunicationsUtilities.Trace("Connection timed out waiting a host to contact us. Exiting comm thread."); 402CommunicationsUtilities.Trace("Parent started connecting. Reading handshake from parent"); 426CommunicationsUtilities.Trace($"Handshake failed with error: {result.ErrorMessage}"); 455CommunicationsUtilities.Trace("Successfully connected to parent."); 522CommunicationsUtilities.Trace("Ending read loop"); 615CommunicationsUtilities.Trace("Entering read loop."); 673CommunicationsUtilities.Trace("Parent disconnected gracefully."); 680CommunicationsUtilities.Trace("Parent disconnected abruptly."); 782CommunicationsUtilities.Trace("Disconnecting voluntarily");